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Archer Queen - الملكة



The archer queen excels at long range combat and is the master of bows above all archers!


Strengths
The Archer Queen is excellent and defending and can take out strong troops like wizards, giants and air units as well.
She is great at sieging as well together with some giants/golems and archers/wizards in the back line.
She is immortal and doesn’t require additional resources once the Archer Queen altar is built.
Weaknesses
Slow attack speed and takes quite a while to regenerate her health.

Use her together with wizards and archers as your back line to deal some serious damage. Together with giants and Golems as meat shields, they can wipe out bases easily.
She is much more suitable for defending that raiding due to her extra range and damage she provides. Put her in the center with buildings around her to protect a good area of your base.
Poor altar positioning when defeding will cost you a nice source of damage. Make sure you protect her well.
Together with the Barbarian King, they can duo together to destroy buildings easily.

Barbarian King - الملك


Do you have what it takes to summon the most powerful Barbarian in the kingdom?


Strengths
An immortal unit that does not require any additional resource.
Spring traps doesn’t affect him.
Very strong against buildings and single units.
Weaknesses
Easily swarmed by tier 1 units and killed.
Slow attack speed and cannot attack air units.

Tips
Try to put your Barbarian King in spots where he cannot be lured easily and destroyed by barbarians and archers. When you are upgrading his level, he cannot be deployed in battles. It also requires a builder.
Use your Barbarian King effectively by destroying enemy buildings in raids.
The more damage your Barbarian King takes, the more time it is required to “sleep” before it can battle again. You can use gems to have him be battle ready.

Witch - الساحرة


Witches can summon skeletons to battle. She never battles alone!

stats


Strengths
Witches can revive skeletons to distract enemy towers, making it useful for your ranged troops to do more damage.
Wall Breakers can be revived into skeletons once they blast a wall.
Weaknesses
She doesn't have a lot of health, making her vulnerable to ground towers.


Tips

Use Golems/Giants to distract towers. Then drop a few wall breakers after. Your Witch will then resurrect skeletons for you to help your front line troops.
You can also use barbarians with a few witches. They get turned into skeletons once some of them fall.
Make sure to keep your witches safe from tower damage. Keeping them alive is a priority for you. Skeletons also make great distractions for Clan Castle troops.

Golem - جوليم


This hard rock beast is quite a handful to deal with. It can split into two upon death!

stats


Strengths
Golems are very tanky units and they can soak up a lot of damage before going down.
They do splash damage when destroyed. 2 Golemites spawn when the Golem is taken down.
Weaknesses
They are quite slow.
Takes up 30 housing spaces.

Tips
They are the best unit for tanking tower shots and dealing damage at the same time. Pair it with a healer for keeping it tanking towers forever. Then deploy archers, wizards and other damaging units to back it up.
Golemites are affected by spring traps, but not the Golem itself.
Golems are very effective at killing tier 1 barbarians, archers and goblins due to splash damage.

Valkyrie - فالكيري


These fearsome women are adept at fighting with axes. Beware when you see one!

stats


Strengths
Valkyrie has a lot of health and are great units to take down enemy heroes and buildings.
Deals splash damage and is great against tier 1 units(barbarians,archers).
Weaknesses
Somewhat expensive.

Tips
Camouflage her in the Clan Castle together with some barbarians and enemies won’t notice her.
Valkyrie and barbarian rush is a good strategy for raiding. Just make sure you take out splash damage defenses such as Mortar so that they survive much longer.
Valkyrie and healer is also a good combination, along them to survive longer and destroy more buildings.
Valkyries are very effective against Clan Castle ground troops. Splash damage really clears out enemy troops quickly.

Hog Rider - الخنازير


Hog Riders are fast land units that ride on a cute piggy! They can jump over walls!

stats


Strengths
Hog riders can jump over walls, making wall placement not a huge factor in raids.
Decent health, damage and also fairly quick as well.
Weaknesses
They often leave other units behind due to their ability to hop over walls, causing them to be isolated.
They are costly if you want to use a hog rider rush.

Tips
Hog riders can be used as a “meat shield” as well to protect ranged units like wizards and archers to do damage from a far. They do more damage than giants. However, sometimes they can charge in and get too far away from your troops, causing them to take more aggro than they should.
Healing and rage spell are good for hog riders to really keep them alive for a long time. You can also use a healer to support a group of hog riders.

Minion - مينيون


Minions are fast flying units recruited using Dark Elixir. They look scary!

stats


Strengths
They can destroy bases easily when you deploy them in large packs after air defenses are taken out.
A cheap unit to buy compared to other dark elixir units.
Weaknesses
Extremely vulnerable to air defenses such as the Wizard Tower.
Easily destroyed by splash damage and air bombs.
Just like barbarians, you can use minions to triggering potential air traps by sending a few from different locations. This will reduce your casualties once the traps are triggered.
Giants and minions make a good combination to take out defenses. Let the giants take tower aggro while your swarm of minions take care of demolishing bases.
Send in a group of minions to take out bases that lack air defense. Pick on a certain area where air defense is not present.

P.E.K.K.A - بيكا



This is one of the strongest units in the game. It has high health and damage. It rains destruction on your foes.


stats

Strengths
This unit packs a punch and can destroy most buildings in a few hits.
The strongest non hero unit in the game.
Weaknesses
Expensive unit and it takes a long time to train.
Vulnerable to the trap, Hidden Tesla.

Tips
The best way to deploy them is to put them in groups of 2-3. This way, you can wreck your way into your enemies base with just 1 hit from each P.E.K.K.A.
You can also use it together with a healer. Just make sure to clear out air defense to protect the healer.
Use the rage spell on P.E.K.K.A for some Dragonball like damage.

Dragon - التنين


These flying beasts are might monsters that annihilate enemies with its fiery breath.


Strengths
Dragons are very strong against both ground and air units, making it an ideal troop raider. The reason is because it is ranged and deals splash damage, which is ideal to take down defensive buildings such as Mortar and other towers.
They make great units for the Clan Castle.
Weaknesses
They are expensive and aren’t ideal for quick raiding of resources.
They take a long time to train.

Tips
Giants and dragons make a great combination of taking out defensive buildings. Giants can soak up tower damage and the dragons can deal tonnes of damage. The good thing is that the dragons can withstand quite some punishment, making it tough for defenses to deal with.
Dragons and balloons are another great combination. Using the rage spell will help you destroy bases really easily.
Using dragons in the Clan Castle is good because they deal splash damage against enemy troops.

Healer - المعالج


Healers are your flying angels that heal your troops in combat. They cannot attack though.

stats


Strengths
They will keep your strongest units alive relatively easy. Giants and PEKKA will last so much longer with a healer behind them.
Weaknesses
They are very vulnerable to air defenses.
They cannot heal flying units unfortunately.
They also cannot do anything in battle besides healing.

Tips
Make sure you clear out any air defense so your healer won’t get targeted.
Healer and Giants make a good combo for making your “meat shield” withstand more tower attacks.
Battles will end even if your remaining survivors are healers.

Wizard - الساحر


Wizards are your ranged destroyers. They are able to deal tonnes of damage from range. However, they can’t take too many hits.

stats


Strengths
They can attack over walls and take some damage before going down.
They deal lots of splash damage from range and is much better than archers.
They are great against Clan Castle troops.
Weaknesses
Wizards are rather expensive compared to archers.

Tips
Wizards go well with either barbarians or giants. Giants and barbarians will tank tower shots while your wizards deal some devastating splash damage from afar.
A healer also goes well with a group of wizards. The healers will keep the wizards alive.
Deploy wizards in groups for more fire power. Alternatively, you can also spread them out to avoid getting splash targeted by mortars.

Balloon - المنطاد


These airship is the slowest moving unit in the game, but they drop some devastating area of effect bombs to annihilate enemy defensive structures.


stats


Strengths
Balloons target defensive buildings first, making them great units for destroying cannons and ground towers.
They deal splash damage(also does it upon death), making it great against buildings.
Weaknesses
They are slow and are extremely vulnerable to archer and wizard towers.

Tips
Balloons do great once air defense are destroyed. Deploy them after that and the base is as good as gone.
Deploying 9 balloons guarantee the destruction of an air defense. Do this only if you have no other troops to destroy air defenses.
You can speed up the balloons with the rage spell, allowing them to get to the buildings faster.

Breaker - مفجروا الستار



These skeletons will never stop until they blast a wall wide open. They are the perfect solution to crack impenetrable walls.

stats


Strengths
Wall Breakers deal tonnes of damage to walls, allowing your barbarians, giants or PEKKA to charge in and deal some serious damage.
They target walls first or any partially damaged walls.
Weaknesses
They have low health, so use a giant or barbarians to tank tower shots and send your wall breakers in.

Tips
Wall Breakers and Goblins do well together. Use wall breakers to destroy walls while your goblins steal resources after. Make sure you don’t deploy them in tower range. Use barbarians or giants to take tower aggro before using this combination.
Wall Breakers also work well with giants. Let your giants tank tower shots and deploy them after to break walls.
Try not to have too many Wall Breakers. Use them only if you need it.

Giants - العمالقة


These huge giants are strong and beefy. They are able to take a lot of tower shots and soak up damage for your archers or wizards to deal damage.

stats



Strengths
These guys have a lot of health and can take some punishment. They are good “meat shields” for archers and wizards as they can soak up damage while the ranged back line does some serious damage.
A great unit to distract towers.
They are also good time stalling units as they can lure out Clan Castle units to make sure your damage troops don’t have to deal with it.
They can withstand quite a good amount of damage from mortars, which makes them a better meat shield than barbarians.
Weaknsses
They are slow and are vulnerable to traps.

Tips
Giants go well with archers and wizards as a raiding troop combination. Giants will tank tower hits while the archers and wizards deal damage safely from afar.
Giants also go well with a healer. This makes them very tanky and last longer.


Goblins - سارق الموارد



These pesky guys are adept at stealing gold and elixirs, making them the best unit for a fast kingdom raid. However, be sure to protect them as they are quite vulnerable.


stats



Strengths
They deal double damage to resource buildings(Gold Mine/Storage, Elixir Collectors).
They walk really fast, making it easy to get to resource buildings easily. They will only attack other targets when all resource buildings are destroyed.
Weaknesses
They have low health.
Mortars and Wizard Towers clean them up easily.

Tips
Goblins work very well with Wall Breakers to steal resources. Have a few barbarians to distract towers while you deploy wall breakers to decimate walls. Deploy the goblins last so they don’t get targeted by towers.
Use Goblins as trap triggering units as they have super fast movement speed, allowing them to dodge some bombs.
Make sure you build walls to protect your resources to make it harder for your opponent goblins to steal your resources.

Archers - رامية السهام


Archers are your ranged attackers that can deal good damage from afar. They are best used when they have barbarians tanking tower hits for them.

Stats


Strengths
Archers can shoot through walls, making them ideal tower destroyers, only if you protect them.
They also have decent damage output, making them great for some quick damage.
Weaknesses
Archers have very low health. They get decimated by Mortars like cookies to a kid.

Tips
Use the Giant/Barbarian to tank towers before deploying your archers. Otherwise, they die quickly.
Mortars are the archer’s biggest nemesis. Never allow Mortar to land shots at your archers. Always deploy barbarians or Giants to take tower shots. Another way to combat Mortars is to spread them out, instead of bunching them together. This way, Mortars cannot kill them in groups.

Barbarians - البربري


Barbarians are the first unit you can recruit as your troop. They don’t do a lot of damage, but they hurt when a 
bunch of them come at you.
البرابرة هي أول نوع من الجنود الذي يظهر، ضربته ليست بالقوية، لكنها تكون قوية عندما يجتمعون



 Stats - الاحصائيات


 Strengths - نقاط القوة
  • Decent Health 
  • Great unit to distract defensive towers
  • Great unit to take aggro and let archers /wizards deal damage
Barbarians has the highest health out of the tier 1 troops. They attack the nearest target. They are great units for raiding as they can destroy stuff easily when you send them in packs.
Weakness- نقاط الضعف
  • Vulnerable to splash damage
  • Weak against walls
They are vulnerable to splash damage, so make sure you take out Mortar or Wizard Tower as they can easily destroy barbarians.

 Tips- ملاحظات
Barbarians are great troops to take aggro from defensive towers, so make sure you send a few to distract them. Send your lower health units such as Archers and Goblins to deal quick damage.
Since barbarians attack the nearest target, make sure you place them near targets you want destroyed first. Otherwise, they will spread out. To make sure they all attack the same target, place 1 barbarian and let him attack the target you want. Then send in the rest when it attacks the right target.
Always prioritize taking out splash damage towers such as Mortar or Wizard Tower. They can easily kill barbarians when they group together.
This is a great unit till you get Giants. However, they are still useful and far cheaper than Giants.

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